It’s really long, so I think I’ll just link to the rpg.net posting. But yay, I was all productive tonight and stuff! It makes me really happy to be able to write out an actual functional (if barely) set of rules, that I could actually see playing with. (Unlike the conceptual skeleton that was Shattered Vistas.) Anyway, if you’re in to checking out new game designs, please give it a go, and tell me your thoughts.
Age of Air: Progress!