I played diceless Vampire: the Masquerade earlier today.
Despite my hatred of all things oWoD, simulationist, or diceless, I played it. Up until the last half-hour, (when I started pulling out all the stops) I was pretty much bored to pieces.
So sorry Tim, I won’t be playing in your game again. It’s not for me, at all.
As one of Tim’s friends once said about Prime Time Adventures, “When are we going to actually roleplay?” I ask: “When are we going to actually play the game?”
(See to me, the meat of gaming is about conflict. If there’s an omniscient, or close to it, narrator who can basically call any conflict as he sees it, there’s no challenge, and therefore absolutely no point.)