Post Gen-Con Report: Day Three.

Saturday was dominated for me with Shadowfist– the World Championships, in particular.

So here’s my World Championship report.

I was playing a slightly modified version of Nazi Cheeze, the deck I used to win the Wisconsin Championships (Who’s the Big Cheese Now?) at Plattecon earlier this year. It uses Dangerous Experiments or burns to get power to play a five or six cost hitter, and then use Golden Comebacks to bring them back. And a lot of denial- 18 cards, in a 70 card deck.

Game One-
Me- Nazi Cheese
Chris- Dragons
Gavin- Syndicate
Daniel- Architect Abominations

It’s unfortunate that I don’t remember the name of the player to my right, because he was rather nice, and rather good, and he also won this game. This game was rather strange, with some early burns, and lots of power all around, and then the game just stalling for lack of people drawing hitters. I had a CHAR in my hand, but no tech resources. Memorable moments included Stormtroopers attacking and unturning from a LaGrange Four (spawning the “Nazis in Spaaaaaace” meme), Daniel playing a big Arcanomoth, waffling on whether or not to attack me or Gavin, and then me Arcanovirusing to kill it just to make the decision easier, and Gavin getting out a Xu Mei (she ended up eventually getting Imprisoned) Daniel won this one- the characters got down really low, and Desdemona Deathangel attacked… from Spaaaaaace.

Game Two-
Me: Nazi Cheese
???- Syndicate
???- Hand Swords
Chris- Dragons

So here’s my big turnaround- I got a CHAR early, and then got another CHAR. Chris was slowing me down with his brawls, but CHARs still kick ass, especially with people playing stuff like Devil’s Mountain. I partially attribute this win to knowing when to discard LaGrange Four.

Game Three-
Me: Nazi Cheese
Joshua: Monarch Fire
Julian: Purist/Architect crazy Rama Singh/Reinvigoration Seed brokenness

I think Julian should have won this, since I was running the wrong denial to face his deck- Aerial Bombardments, instead of Imprisons. At the end, he had five hitters on the board, but I believe it was going for two sites a turn that allowed Josh and I to use Nerve Gasses and other denial to fail his small attacks (but not really kill his characters). At this point, my denial was essentially punch-through, letting me get interceptors out of the way. Rama Singh/Reinvigoration Seed is indeed scary. I’m pulling a blank on how I won this game- I know it involved something impressive with Elsa Winterhagen.
(Fun moment- I brawl, and put three damage on Elsa instead of 2 to put 4 on one of Julian’s characters.)

Game Four- the Finals-
Me: Nazi Cheese
John Merril: Monach Good Stuff
Julian: Purist/Architect crazy Rama Singh/Reinvigoration Seed brokenness
Joshua: Monarch Fire

This game was loooong. There was waxy, waxy buildup- John had an unkillable Cassandra he was using to mine his deck for good cards, and Puzzle Gardens up front. He ended up with a Thunderbird and some midrange characters. Julian had parts of his combo, and a Father of Chaos. Joshua had a King of the Fire Pagoda, protected by the Fire Pagoda (played at discount due to Spirit Pole!) I had a Queen of the Ice Pagoda. There was at least a good 60 fighting on the board, and denial was building up in hand. Julian had Devil’s Mountain and Fox pass, and I kept Whirlpooling Joshua’s Gambling House. Josh was in a hard place- anytime he played a new Feng Shui, I’d come over and take it. (I had a Cellular Reinvigoration that was on the table from a Delay the Inevitable for about, oh, an hour.)

After a long while of this, with the game in a rather dreadful stalemate, Josh negotiated for Julian and John’s noninterference in attacking my Maze of Stairs with the King and some other Fire stuff. I dropped my Neutron Bomb (I was holding on for another denial event I could play in response to Josh’s Fire Pagoda to win on a cleared out board- I also had two Golden Comebacks in hand- but the Fire King would be turned in any event. Julian wanted the Fire King dead too, so he busted out some denial in response to Josh’s turning of the Fire Pagoda- and a Scroll of Incantation to get more in response to his Fortune of the Turtle.

The dust settled. Julian had two turned guys from his Reinvigoration Seeds. The rest of the board was clear.

I dropped two golden comebacks- one for the Queen, another for Bonechill, chilling a Thunder Bird. I think I burned for power or something. There may have been a Snowblind.

Back around to me. John’s dropped a weenie, and Julian’s been taking stuff too on the open board. One of my hitters might have gotten killed and Comebacked, maybe not. I’ve got a CHAR now too, and I go for Joshua’s undefended site- a Kinoshita House, as it turns out.

Lots of rather frustrating negotiation and posturing about denial and using it. This was probably counter productive, since John intercepted with his weenie when he should have Chop Shopped a designator onto it so he could Discerning Fire- we were all tired, and I think the banter made him misplay.

Even so, the denial turned out to be possible Chop-Shop discerning, Julian’s Fox Pass and Devil’s Mountain, and Josh’s KHouse. I had a Whirlpool and three hitters, so it’s difficult to say if that would have been an unsucessful attack or not, even with John’s Discerning. In any case, a little damage was done, and an unturned CHAR (with weenie support), went and took the site for the win.

Yup.  I’m the Shadowfist World Champion.

Afterwards, I wandered around the exhibit hall, and the Crazy Igor guy wanted to buy my uncut Shadowfist cards (these were a pain in the butt to get back home on Sunday), and I met up with Famous Game Designer Robin Laws, who congradulated me on my win.

Later, I played some more Jungle Speed and Handy, which is like Twister, but with your hands.  Tim played Poison’d, a game about pirates by Famous Game Designer Vincent Baker, while I played some Scandanavian game about zombies with Famous Game Designer Emily Care Boss.

In said game, I played Matilda, a recent divorcee, draged along on a cruise by her best friends to cheer her up.  But there were zombies!  Emily’s character, little Johnny, was the first to die, but massive carnage ensued.  Only Charro escaped.  (Yes, that Charro.)

Later, Tim and I had some really great conversations with Famous Game Designers Lenny Balsera (of Spirit of the Century) and Ron Edwards (I think he worked on D&D or something) about a lot of really cool stuff- narrative powers, earning your awesome, game design- and that you can’t teach someone who doesn’t want to be taught.  We were up until like 3:30 AM.

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One thought on “Post Gen-Con Report: Day Three.

  1. SabreCat says:

    Congratulations!

    …and you invited me to come play Shadowfist with you at Netherworld? Shee-esh. Knowing how hardcore you are about beating the crap out of people in RPGs, and now finding out you’re the World Champion and all, I wouldn’t dare face you in something purely competitive like that. ^.^”

    On the other hand, last night I dreamed about taking up Shadowfist again, so take that as you will.

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