D&D 4th edition gets in your brain and infects everything else you look at. Shadowrun is cool, but wouldn’t it be cooler if it were D&D 4th edition… in the future? Shadowrun already essentiallty being D&D (go into the dungeon… Imean skyscraper, get the MacGuffin, get out), it makes sense. And cyberpunk is cool.
I realize I’m not the only person to have pondered this, and I’m unlikely to actually write such a thing, unless my muse makes me, but here’s how I would do it if I did.
Martial Power Source: Dudes that buff themselves up through training, cyberware, and kill things with skill and guns. Powers are called Exploits.
The Samurai: Defender. For good or ill, the Street Sam is a SR archetype. Street Sams can get in close with close combat weapons for marking, or use automatic fire and mark their enemies with supression fire.
The Razerboi/Razergrrl: Striker. Get in close, whack them with your funky cyberware.
The Assassin: Striker. Shoot ’em in the head. Or maybe the class is Gunbunny, and Assassin is one of the builds. Maybe this and the Razerboi are actually the same class.
The Commander: Leader. Like the Warlord, but with more guns.
‘Net Power Source: Dudes that have lots of tech, and rely on attacking enemies with their tech, or attacking the enemies tech, and hacking stuff. Powers are called Hacks.
The Rigger: Striker. You get lots of robots and send them out to do your bidding!
The Overwatch: Leader. Buff your enemies… through the internet.
The Crasher: Controller. Hack your enemies, and damage them with the internet.
Arcane Power Source. Dudes that have magic spells and stuff. Powers are called Spells.
The Mystic Warrior: Defender. Empowers himself with magic to be badass. More like the Warden than the Swordmage. Also guns. Not really that controllery.
The Enchanter: Leader. Buffs, spells, and good effects for your allies.
The Conjurer: Controller. Focus on summoning spells, area of effect conjurations and zones.